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König des Meeres

König des Meeres

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About This game

1. A faithful reconstruction of the era, drawing on numerous historical literatures In post-Renaissance and Enlightenment Europe, people's minds were greatly emancipated and their thirst for innovation drove the process of civilizational exploration, while the accumulation of wealth fueled economic prosperity, and technological advances accelerated and furthered development and a new ushered in a maritime era for European civilization that was tied to the continent. The game has been developed with extensive reference to relevant historical literature, from the style of art to the use of text to recreate the zeitgeist of the Sailing Age, with Mediterranean, Asian and Latin American style architecture and special trades all drawn from historical records, as well as the famous captains and explorers to offer the player an intense gaming experience. 2. A unique trading system where player behavior affects trade prices In reality, the price of a commodity is largely determined by cost and supply and demand, and in most trading games the price of a commodity is almost always the same, which has nothing to do with reality at all. We tried to make the trading system very realistic and give players a sense of reality. In the game, the price of goods largely depends on the trading behavior of players. Concentrated trade in a particular commodity can cause the price of that commodity to drop sharply in a city, and powerful players can even dominate the price fluctuations of commodities. The excitement of immediate change makes every trade uncertain and exciting. 3. Authentic commercial specialties with a sense of familiarity Dozens of cities have been chosen from the famous ports of the sailing age, from the North Sea, the Baltic Sea and the Mediterranean, and each city produces specialty goods with great regional characteristics. Supply and demand for goods determine the price differences, and players must anticipate the emergence of these differences in order to be unbeatable in trade. 4. Cross-Service Match. who is the king The game supports data interoperability between multiple servers, allowing players from all servers to fight on the same battlefield and in separate camps, with the final winner earning the Cross-Service Champion award and the kudos of all players. 【Contact us】 If you have any questions or suggestions, you can send them to us directly from the [Feedback Function] in the [Customer Service] button in the game. You can also contact us in the following ways:FB——https://www.facebook.com/K%C3%B6nig-des-Meeres-109554001656345
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